Witchfire

Witchfire Sneak-Peek Reveals Gunplay Powered by Dark Magic

Posted February 20, 2023
WARSAW, Poland (February 20th, 2023)— The Astronauts have released a sizzling new video showcasing the gunplay of their upcoming dark fantasy shooter, Witchfire. With commentary from The Astronauts co-founder and creative director, Adrian Chmielarz, the video reveals how guns in the game possess forbidden magic only accessible by witch hunters, known as preyers
From the creators of Painkiller and Bulletstorm, Witchfire is a first-person shooter set in a grimdark fantasy world in which a deadly war rages between powerful witches and the Church. In this alternate reality, witches are very real and very dangerous— but so is the witch hunter. Armed by Vatican sorcerers, players wield an ungodly array of guns and forbidden magic as they combat dark terrors on behalf of their shadowy benefactors.

In the sneak-peek at gunplay, Chmielarz zeroes in on a powerful firearm uniquely suited to sharp shooters, called Hunger

“This particular weapon is one for an eagle eyed hunter, because it can only sing if you hit your crits. But when you do hit them, you become a powerful evil killing machine,” said Chmielarz. 

Hunger is a hand-cannon that feeds on critical hits, getting stronger with successful shots. For each critical hit, players are granted powerful bullets that deal additional damage on their next reload. When preyers reach the second level of attunement with Hunger, they are able to magnify the power of successive critical hits: the more critical hits a player scores before a reload, the deadlier the next bullet will be. Hunger’s third and final level of attunement unleashes unholy gunfire capable of incapacitating and obliterating enemies with freezing magic.

After shifting development from arena-style fighting to open-level combat, Witchfire is on track for a release to Early Access this year. For further details on an Early Access release date and upcoming Witchfire news, follow the team on Facebook, join the conversation on Twitter, or wishlist the game on the Epic Games Store.

About The Astronauts
In 2012, the original founders of People Can Fly and the creative leads behind Painkiller and
Bulletstorm started a new independent studio. They named it The Astronauts to emphasize the idea of visiting unknown worlds and taking risky but exciting new directions— which explains why their first game, The Vanishing of Ethan Carter, was a weird fiction horror, and the second, Witchfire, is a dark fantasy first-person shooter.

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Sarah Dawson | [email protected]

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