Wayward Strand

Cozy Narrative Adventure Wayward Strand Out Now for PC and Consoles

Posted September 15, 2022
With multiple heartfelt stories playing out at the same time, Wayward Strand allows players to choose from an ocean of experiences - no two playthroughs will be alike

Melbourne, Australia - Sept. 15, 2022 — The team at Ghost Pattern is ecstatic to announce their lovingly crafted simultaneously-told narrative adventure, Wayward Strand is now available for PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One X. The inaugural title from the Australian indie studio, Wayward Strand is inspired by interactive theater: characters and their stories play out in real-time and it’s up to the player to choose which characters to talk with or stories to follow. 


Centering on Casey, an intrepid teenage journalist embarking on her first trip aboard a wondrous flying ship-turned-hospital above a small Australian town in the summer of 1978, players will get to know the colourful cast of characters through her eyes. With limited time to help the staff, get to know the patients, and investigate the mysteries of the ship itself it’s up to the player to choose how Casey navigates through the multiple stories being told in real-time around the ship.

Characters aboard the vessel are guided by their own desires, schedules and will, sometimes talking with Casey, and sometimes with each other. Players have the agency to decide who Casey will interact with— or not—choosing to engage directly or even eavesdrop on the unsuspecting workers or patients on the ship. With over 18,000 lines of recorded voiceover dialogue—rivalling some of the biggest AAA games on the market—there are a plethora of interesting conversations to be had (or overheard).

While a single playthrough is a complete experience of one version of the story, the developers note that it can take up to a dozen playthroughs to begin to see the full picture. Wayward Strand covers many complex topics, including empathy, intergenerational relationships, care and neglect, as well as exploring the day-to-day lives of older people and care workers.
About Ghost Pattern

Ghost Pattern is a fresh experiential studio comprised of industry veterans and emerging artists, both known and new to digital gaming spaces. The core team of composer Maize Wallin, artist Marigold Bartlett, writer Georgia Symons, and programmers Russell Dilley and Jason Bakker, came together in 2016. Since then the team has grown to include several more core members who have worked with many exciting collaborators, mostly within their Melbourne, Australia community. 

Contact

© 2015-2024 Terminals Technology, Inc. All rights reserved.

Developed with by these humans.