Sucker for Love: Date to Die For

Lovecraftian Horror Visual Novel Sucker For Love: Date to Die For Launches on April 23rd

Posted April 09, 2024
Los Angeles, USA - April 9, 2024 — Independent games publisher DreadXP announces that the 90’s anime-inspired visual novel Sucker For Love: Date to Die For launches on Steam on April 23rd, 2024! Developed by Joseph “Akabaka” Hunter, this iconoclastic take on the traditional hand-drawn visual novel concept presents a different approach to the usual dating sim tropes, starring Stardust, an asexual woman not driven by love but instead driven by a desire to escape the rural town overrun by fanatical cultists.
Sucker For Love: Date to Die For is a sequel to the highly popular cult-favorite Lovecraftian dating simulator, Sucker for Love: First Date, and introduces a new protagonist, new abominable love interests, new occult rituals, and a whole lot of heartache. The game lets you explore the 360-degree hand-drawn environment in a first-person adventure game navigation style and is a love letter to Lovecraftian horror that focuses on the often neglected aspect of stories in the genre: the madmen and monsters under the thrall of the gods, rather than the eldritch gods themselves. 

Sucker for Love: Date to Die For subverts the typical visual novel dating tropes by putting the spotlight on Stardust, an asexual woman who finds herself as the one pursued in a tale of dangerous escape. After investigating mysterious disappearances in her hometown of Sacramen-Cho, she ends up kidnapped and trapped deep in the creepy labyrinthian woods, equipped only with a copy of the cultist's spellbook. She notices the instructions for summoning The Black Goat of the Woods, Rhok’zan, the casting of which sets in motion the events of a different kind of dating novel.

Features
  • A fun four-chapter visual-novel romp through Lovecraftian mythos, inspired by classics like "The Dunwich Horror" and "The Shadow over Innsmouth".
  • Introducing Rhok'zan, The Black Goat of the Woods: a new dateable entity!
  • Multiple endings determined by player choice.
  • 360-degree, hand-drawn 2D environments!
  • Nostalgic art style reminiscent of old-school anime and classic dating sims!
  • Despite our name, no scares this time, we swear (perhaps a bit horrifying, but that’s it).
Sucker for Love: Date to Die For launches on Steam on April 23rd, 2024. A demo of the game is also available, sharing a taste of the eccentric story ahead. 

For more information:

Watch the trailer on YouTube: https://youtu.be/aaOz-uiZc5I
Join the DreadXP Discord: https://discord.com/invite/sK6bjPQpFb

About Akabaka

Akabaka is the solo indie game developer, designer, and artist behind Sucker for Love: First Date, Sucker for Love: Date to Die For (upcoming), and Chromatose (upcoming).

He regularly scares himself while playtesting his own games.

About DreadXP

DreadXP is an independent horror games publisher. DreadXP’s goal is to seek out and publish great titles, and uplift members of the indie dev community. DreadXP releases include award winning games such as The Mortuary Assistant, Sucker for Love: First Date, My Friendly Neighborhood, and the Dread X Collections, an anthology series of mini-horror games. DreadXP’s upcoming titles include  Dread Delusion, Sucker for Love: A Date To Die For, Heartworm, and Paranormal Activity. DreadXP is a sister company of the horror media website Dread Central, as well as the independent horror film production company, DREAD.

To learn more about DreadXP, please visit www.dreadxp.com.

© 2015-2024 Terminals Technology, Inc. All rights reserved.

Developed with by these humans.