Green Hell VR

Immerse Yourself in Green Hell VR Demo and a new Adrenalin-fuelled Gameplay Trailer

Posted February 21, 2022
KATOWICE, Poland, February 21, 2021 - Incuvo Games is excited for players to try Green Hell VR for free during the Steam Festival, and celebrate it with the release of a new trailer. Green Hell VR promises an incredibly immersive survival experience when it launches on Steam VR and Oculus Quest in 2022. Throw yourself right into an authentic survival adventure experience conceived for VR from the ground up, with over 60 different gameplay mechanics meant to transport you deep within the visually stunning and bio-diverse Amazon rainforest. 

Players will step into the shoes of Doctor Jake Higgins, an anthropologist who has spent the last three years studying the Amazon. Guided through his radio conversations with his wife, Mia, Jake has no choice but to cling to his life and survive in one of the deadliest places on Earth—
 all alone. 

Green Hell VR is a virtual reality experience like no other. You will have to pay attention to your surroundings. Memorizing landmarks to prevent getting lost in the deep jungle, learning how to distinguish poisonous plants from those who can save your life, observing where you step —  you’re at all times meters away from deadly dangers! 

Through day and night cycles, you will live and breath Brazil’s awe-inspiring rainforest up close in this adrenalin-fuelled VR adventure. 
Green Hell VR invites you to immerse yourself in it, truly.
  • watch and listen to frequent heavy rainfalls as the water soaks everything around you; 
  • dive in crystalline waterfalls, underwater cave tunnels, and uncover ruins hiding the mystical secrets of its native people;
  • traverse across dense forest foliage, opening new exploration routes to find resources or build a shelter; 
  • search, hunt, or run for your life from predators;
  • challenge yourself to stay alive, crafting valuable tools to help you on your journey

Developed by Incuvo, Green Hell VR is set to become the most complex and authentic survival game for VR — the game faithfully recreates the dangerous conditions of the Amazon jungle. It is based on the critically acclaimed survival game Green Hell, released by Creepy Jar in 2018 on PC and thereafter on consoles. Green Hell VR is releasing on Steam VR and Oculus in the first half of 2022. 

To learn more about Green Hell VR visit the website, join the conversation on Discord, and follow development on Twitter, Instagram and Facebook. To download press assets click here

About Incuvo
Founded in 2012, Incuvo is a studio of nearly 50 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR and Blair Witch VR. With 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. Our team is working currently on Green Hell VR and the VR version of the game from PCF Group’s portfolio.

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. 

About PCF
Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgement, and its most recent game, Outriders. People Can Fly is one of the leading Unreal Engine studios in the industry. Currently, PCF employs nearly 500 people in Warsaw, Rzeszow, Lodz, Newcastle, New York, Chicago, Montreal, and in a remote work system. People Can Fly works on several projects simultaneously, including an expansion for Outriders – Worldslayer, Project Gemini for Square Enix, Project Dagger for Take-Two Interactive, a new game in the self-publishing model, and two projects in the concept phase.

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